Tversity - Making it Work for PS3 *updated 11/23/09

General discussion about the Sony Playstation 3

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Postby Calpolycrew » Tue Jul 08, 2008 6:03 pm

What settings do you guys have in AC3Filter to get 5.1 audio??? I keep getting a hissing noise...

Note: I have a DirecTv HR21...
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Re: Tversity - Making it Work for PS3

Postby cooldood » Tue Jul 08, 2008 11:21 pm

I used XP Codec Pack 2.3.9 because it's the only pack that will give me video when transcoding mkv to the PS3. but it isn't perfect as the sound is all distorted and broken. can you guys help me fix this?

I tried other codec packs such as K-Lite and CCCP but i get no video (.mkv) through my PS3. So i have the best chance of watching mkv files on my PS3 is with XP Codec Pack, but the audio doesn't working.

Image
Here's a screen of the ffdshow audio, no decoder for AC3 and a lot of other formats.

what am I missing?
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Re: Tversity - Making it Work for PS3

Postby ronenmiz » Wed Jul 09, 2008 12:44 am

Try using the TVersity codec pack + the haali splitter (also knows as the matroska splitter).
Here is a link:
http://haali.cs.msu.ru/mkv/

Any better?
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Re: Tversity - Making it Work for PS3

Postby cooldood » Wed Jul 09, 2008 8:55 pm

ok, i uninstalled XP Codec Pack and TVersity RC1, restart.

Installed TVersity RC1 with the TVersity codec pack, restart.

installed the Haali Splitter at that link, restart.

added a folder with .mkv files to TVersity, ran to my ps3 to watch a .mkv file and i get "The data is corrupted" message :(

so for some weird reason, the XP codec pack is the only one that will work but the audio is all messed up. do you have anymore suggestion?

thanks.
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Re: Tversity - Making it Work for PS3

Postby ronenmiz » Wed Jul 09, 2008 10:00 pm

Could you run graphedt.exe (google for this tool if you do not have it already) on the MKV file when the codec pack + haali are installed and send us a screenshot (to info@tversity.com) then run it with the XP codec pack and send us the screenshot too, please.

In the same time if you can send us somehow this MKV file it will be great!
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Re: Tversity - Making it Work for PS3

Postby acilate » Thu Jul 10, 2008 1:53 am

I finally gave up on getting mkv files to work and used mkv2vob to convert them to x264 files. works like a charm! Highly recommended and completely gets rid of the headache of mkv files. Granted it takes a little CPU power and a little bit more hard drive space, but well worth the lack of headache in my book!
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Re: Tversity - Making it Work for PS3

Postby laxman » Thu Jul 10, 2008 10:49 am

acilate wrote:I finally gave up on getting mkv files to work and used mkv2vob to convert them to x264 files. works like a charm! Highly recommended and completely gets rid of the headache of mkv files. Granted it takes a little CPU power and a little bit more hard drive space, but well worth the lack of headache in my book!


I completely agree, I just did the same. mkv2vob works great at making mp4's, they play better, don't require my computer to be going full speed, no jittering, plus i get the 5.1 audio.
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Re: Tversity - Making it Work for PS3

Postby mkellar77 » Fri Jul 11, 2008 8:49 am

Thanks to the OP and all that contributed to this post as I was able to set up my media server over a wireless connection. Along with DVD shrink I now can stream any of my owned DVD's without a problem. This is particularly great for the PAL disks as the PS3 would not play them from the physical DVD. Thanks again for all your help and guidance :)

I was skeptical and still may run a 10/100 connection to the ps3 but as of right now the 54G is working great - even on 1080P streams. The only complaint right now would be WMA9 not being supported by the PS3. Taking the time to read this guide fully and following it helped immensely.


Matt
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Re:

Postby KarnaG3 » Mon Jul 14, 2008 12:29 am

TravKoolBreeze wrote:
KarnaG3 wrote:
TravKoolBreeze wrote:Has anyone had any problems when they changed the mpeg from mpeg16 to mpeg2 in RC1? When playing the file in mpeg 16, the file id on the PS3 will say mpeg2 until you watch the video where it says mepg1. Then after changing the mpeg to 2, the file doesn't work.


Make sure you are doing a full restart of the Tversity server before doing this. Otherwise it will not refresh the profile.xml file that is in use and it will just fail.

Let me know what happens; there may be another cause, too.


After going through each thing case by case. It seems when I configure the max video bitrate in the config file above 8000000, the file wont play. I know back in 0.9, I was able to have both mpeg2 and my bitrate @ 20000000 and have no problems. For now, I have left it 8000000 but some of my HD problems have problems streaming where as at 20000000, it had none.


The bitrate setting by *default* in Tversity is the max that PS3 can accept from streamed content. Streaming a higher bitrate than the max is still compatible, but it means the PS3 isn't buffering for it. You don't need a 20000000 bitrate. In fact, don't mess with the profiles.xml too much as far as default PS3 settings go; it just won't yield the return you want.

You would actually need to change a few other xml file settings in relation to the codec to get that to actually work @ that bitrate, so its kinda messy and a waste of time.

Try just setting your Video Resolution in Tversity to one of the settings I suggested. 720x408 works great, looks great and I don't see a noticeable degradation in quality.

Keep in mind, if you actually hit the 8000000 bitrate, you'll also most likely cause drop outs...this can lead to DLNA issues, and most often, stuttering which is just annoying. PS3 appears to have an 8MB/s streaming limit for video; this is not an exact number, but its where I've seen a lot of DLNA issues, router issues and just plain crappy results the most.

If you use the resolution I suggested, this will guarantee your bitrate doesn't exceed PS3's limit. Try variations if you want better quality, but 720x408 is great for me.
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Re:

Postby KarnaG3 » Mon Jul 14, 2008 12:30 am

NoOne wrote:Ok so if I do have FFDShow then I have something left over from before...I did have Twonky Media installed.

In your directions what you described sounded exactly like FFDShow.

I want to make this work, the 360 sounds like a vacuum cleaner and we prefer the interface of the PS3.

Today I'll reload the server completely and start a new.

I've played around with so many things, including Nero Home that I've installed and uninstalled 4 programs so best to start clean.

Thanks


No prob. Always repost your results and I'll try to answer what I can. I'm sure other people can contribute as well :)
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Re:

Postby KarnaG3 » Mon Jul 14, 2008 12:41 am

RaVen243 wrote:
KarnaG3 wrote:
RaVen243 wrote:Followed every step but ending when I select at PS3 a video, this gives network, DLNA protocol errors and TVersity goes offline.


Sounds like a router or firewall issue. Keep in mind, if Tversity server IS running, you attempt to access it and it drops, for some reason your network is not allowing the PS3 and Tversity to properly communicate.

You need to make sure your ports are correctly forwarded, your router allows UPnP and that your firewall is giving access to the Tversity program for internet and the port is also forwarded in the firewall.

Tversity.com & the install program now recommend that you disable the service labled "UPnP Device Host" to be disabled. This is because the Tversity server basically does the same thing, but exclusively for Tversity.

Please let me know if this works; if it doesn't, I need a detailed description of how your router is setup, and the name brand & model wouldn't hurt either.

Also, and this seems like an obvious move, but is not enabled by default, go into your PS3 settings /Network Settings and make sure Media Server Connection is enabled. In theory, you won't be able to see the Tversity Media server if it is NOT, however I have heard that this is sometimes not the case, and possibly due to a recent firmware update, the setting gets changed to Disabled, but the server can still be seen but not accessed.


Same as before, I could find the Media server but after selecting video in PS3 it's disconnected and it won't connect anymore (even after fresh install).

Have followed your guide to the letter, don't know where the problem is.

Router: Sitecom 300N Wireless
Network: Wired (connection PS3 via Homeplug powerlink - internet no problem)
OS: XP Pro

Via services I can not start TVersity as well, it tries but gives messages 'started and stopped, some services stopping automatically when no ..........'


You need to:
1) Make sure your PC w/Tversity installed and the PS3 are always getting their own, individual IP address and that those addresses stay the same. I.E. 1.1.1.2 is always the PC and 1.1.1.3 is always the PS3.

2) Make sure you have disabled UPnP Device host, or ideally, installed the newest Tversity and told Tversity to stop it when Tversity is running. If its running, it must be stopped or disabled or will/may conflict w/Tversity.

3) Make sure UPnP in your router is enabled. Make sure the PS3 MAC address (or something similar in your router) is showing to be allowed to use UPnP. You may need to open the UPnP port yourself via Port Forwarding if your router does not have a UPnP setting. If your PS3 UDP port is the same as mine, open UDP Port 3658 on your router. This will allow the PS3 UPnP access on your network. This is my guess as to your actually issue.

4) Make sure your port is open on your Firewall & Router and make sure they are BOTH open for port 41952

5) You can use the Bittorent port tester:

http://www.utorrent.com/testport.php?port=41952
If you get a *green* OK! then you're good to go. If you get anything else, you need to open that port!!!
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Re:

Postby KarnaG3 » Mon Jul 14, 2008 12:44 am

NoOne wrote:ok...I formatted the server, reloaded Server 2003, the K-Lite Codec, followed the directions exactly, rebooted 50 times, etc.

Now I get "Data is Corrupted" instead of the rights error. On the 360 I get "Data type is not supported"

When I play it in TVersity it downloads and plays fine in Media Player.

So I know I'm getting closer.

Any thoughts of what I might have missed?



Refresh your media library in Tversity, stop the server, delete the Temp Files. Also make sure you did NOT enable sharing w/WMP11. This will/can cause issues w/Tversity accessing those folders you shared in WMP.

Make sure you have re-shared the folders or have them set to share BEFORE you added them to Tversity. If they aren't available on Tversity's "initial scan" of the media, it usually won't work until you re-add that file/folder, etc.
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Re:

Postby KarnaG3 » Mon Jul 14, 2008 12:51 am

philhu wrote:
KarnaG3 wrote:
picman123 wrote:KarnaG3,

I went to download 2.40 but it seems Sony is still having issues with it and no sense as when it will be available. So, I guess I will wait until it is available to try any further testing, unless you have any other suggestions.

The reason I use a switch is because I was just connecting my media Server PC and my PS3 without the router so that I could stream without stuttering. The rest of my house network uses the router in the network. But if I can get the stream to not stutter using the router than I will include my media PC and the PS3 in the same network. If this makes sense.

Edit:
The dlink router is actually what is connected to the modem/internet.

The switch is actually a hub that I use as a separate local network between my media PC and my PS3 which I can connect the router to if I choose to.


Is your hub connected to the router, and via the hub to the router is how you access the internet?

If so, both your PS3 and PC connect to the hub, THEN the router. Keep in mind, the ROUTER ASSIGNS AN IP PER CONNECTION/PORT. I.E. If both your PS3 & PC connect to the hub, then from the hub to a *single* port on the router, then you are only getting *1 IP address* to connect to the internet for BOTH PS3 & PC.

Why do you use a hub?

I'd suggest connecting BOTH the PC & PS3 *directly* to the router & on separate ports, otherwise you are sharing an IP with both (most likely) as the router can't assign different IPs to individual ports on a hub. Your hub MAY assign a separate IP, but once the connection leaves the hub to the router, its only on 1 "pipe".


This is NOT true. Using DHCP, a router will assign addresses to every device connected to a hub or switch that is then connected to the router.

If both devices are connected to the hub and the hub is connected to the router, they BOTH get IP Addresses.

Easy to check, on the ps/3 look in the network setting, or sign into ps3 network, either will tell you it worked.

On the pc, go to start,run, cmd, type IPCONFIG and look for an ip address and gateway setting for your pc.


On a corporate network, maybe. But we're talking home networking. Hubs aren't always that smart. Depends on how he has it setup, too. But if the hub is reduced to a single port on a router setting to automatically assign an IP, its possible its not seeing the PS3 as a separate device, or that even if it is, the UPnP connection will not work because of preset/unchangeable port restrictions in the hub. The UDP Port 3658 from PS3 has to have UPnP access. The TCP 41952 has to have in/out traffic access on your firewall and router.

To rule out the possibility, remove the hub, restart, retry. If it still does the same thing, its probably not the hub, but for UPnP w/DLNA its in your best interest to connect at the router, at least initially, and make sure you are keeping the IP's reserved for each device.
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Re: Tversity - Making it Work for PS3

Postby KarnaG3 » Mon Jul 14, 2008 12:54 am

cooldood wrote:ok, i uninstalled XP Codec Pack and TVersity RC1, restart.

Installed TVersity RC1 with the TVersity codec pack, restart.

installed the Haali Splitter at that link, restart.

added a folder with .mkv files to TVersity, ran to my ps3 to watch a .mkv file and i get "The data is corrupted" message :(

so for some weird reason, the XP codec pack is the only one that will work but the audio is all messed up. do you have anymore suggestion?

thanks.


You need to refresh your library & clear your temp files. The data is corrupted or folder access issue is just that; it can't see the folder/file for some reason.
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Re: Tversity - Making it Work for PS3

Postby heartspeace » Mon Jul 14, 2008 5:59 pm

My gosh, can't a simple process be developed so that people don't have to go through 20 different contortions just to use this program? Its apparent much much work needs to be done and this is far from release. A true alpha release, maybe...
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